Swarm-NG
1.1
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Combination of stop_on_ejcetion, stop_on_close_encounter and stop_on_crossing_orbit. More...
#include <composites.hpp>
Classes | |
struct | params |
Defines parameter structure. More... | |
Public Member Functions | |
GPUAPI | stop_on_ejection_or_close_encounter_or_crossing_orbit (const params &p, ensemble::SystemRef &s, L &l) |
method to stop the system in three cases. | |
GPUAPI bool | pass_one (int thread_in_system) |
check if the system needs full test | |
GPUAPI int | pass_two (int thread_in_system) |
check if deactivating the system | |
Combination of stop_on_ejcetion, stop_on_close_encounter and stop_on_crossing_orbit.
EXPERIMENTAL: This class is not thoroughly tested.
Definition at line 47 of file composites.hpp.