Biting Spheres in 3D [PS]

Xiangyang Li, ShangHua Teng and Alper Üngör

8th International Meshing Roundtable, Lake Tahoe, CA, 1999

Abstract:
We present an efficient 3D meshing algorithm which combines the merits of two popular meshing methods, advancing front and sphere packing methods. In particular, it inherits the practicality and simplicity of advancing front and size-and-quality guarantee of the sphere packing method. We prove that it generates a well-shaped mesh whose size is within a constant factor of the optimal possible for arbitrary domain in 3D, extending the previous 2D results and algorithms to 3D.

Alper Ungor (ungor@cs.uiuc.edu) May 30 2001