head	1.3;
access;
symbols;
locks; strict;
comment	@// @;


1.3
date	94.10.11.00.27.28;	author rjj;	state Exp;
branches;
next	1.2;

1.2
date	94.09.02.01.47.47;	author rjj;	state Exp;
branches;
next	1.1;

1.1
date	94.09.01.00.11.08;	author rjj;	state Exp;
branches;
next	;


desc
@Placing under RCS.  This should be the source corresponding to UM 1.0
@


1.3
log
@Modified to use 'return 0;' rather than 'exit(0);'.
@
text
@// point_example.01.c
// IA_Point<int> and IA_Point<double> constructor example

#include "IntPoint.h"
#include "DblPoint.h"

int main()
{
    IA_Point<int> ipoint(0,0,0);
    // ipoint == origin in 3D integral Cartesian Space
    
    IA_Point<double> fpoint(1.3,2.7);
    // fpoint is a point in 2D real Cartesian space
    
    cout << "ipoint has value " << ipoint << "\n";
    cout << "fpoint has value " << fpoint << "\n";

    return 0;
}
@


1.2
log
@Modified to be iac++ v2.0 compliant.
@
text
@a3 1
#include <stdlib.h>
d18 1
a18 1
    exit( 0 );
@


1.1
log
@Initial revision
@
text
@a0 2
// Emacs: -*- C++ -*-

d4 1
d6 1
a6 1
#include "FloatPoint.h"
d8 1
a8 1
main()
d18 2
@
