head	1.4;
access
	monica
	thoth
	fjsoria;
symbols
	Eglin_alpha_1:1.1;
locks
	monica:1.4; strict;
comment	@// @;


1.4
date	94.10.06.02.00.46;	author monica;	state Exp;
branches;
next	1.3;

1.3
date	94.08.21.15.21.38;	author monica;	state Exp;
branches;
next	1.2;

1.2
date	93.07.15.11.49.44;	author thoth;	state Exp;
branches;
next	1.1;

1.1
date	92.09.07.13.27.02;	author thoth;	state Exp;
branches;
next	;


desc
@utilities for IntPoint testing
@


1.4
log
@updated for DOS filename convention
@
text
@// Emacs: -*- C++ -*-

// 
// $Log: pt-util.h,v $
// Revision 1.3  1994/08/21  15:21:38  monica
// updated for file name shortening (DblPoint, etc)
//
// Revision 1.2  1993/07/15  11:49:44  thoth
// IA_ prefix for most classes now necessary.
// FloatPoint utils available now.
//
// Revision 1.1  92/09/07  13:27:02  thoth
// Initial revision
// 
//

#ifndef pt_util_h_
#define pt_util_h_

#include <IntPoint.h>
#include <DblPoint.h>

IA_Point<int> make_random_point(int dim, int bottom, int top);
IA_Point<double> make_random_Fpoint(int dim, double bottom, double top);

#endif
@


1.3
log
@updated for file name shortening (DblPoint, etc)
@
text
@d4 4
a7 1
// $Log: point-utils.h,v $
d17 2
a18 2
#ifndef point_utils_h_
#define point_utils_h_
@


1.2
log
@IA_ prefix for most classes now necessary.
FloatPoint utils available now.
@
text
@d4 5
a8 1
// $Log:	point-utils.h,v $
d18 1
a18 1
#include <FloatPoint.h>
d20 2
a21 2
IA_IntPoint make_random_point(unsigned dim, int bottom, int top);
IA_FloatPoint make_random_Fpoint(unsigned dim, double bottom, double top);
@


1.1
log
@Initial revision
@
text
@d4 4
a7 1
// $Log$
d13 5
a17 1
IntPoint make_random_point(unsigned dim, int bottom, int top);
@
