Press for Video
To view this video press on the photograph. You will need RealPlayer by Progressive Networks. There are versions for Windows 95, NT and the PowerMac.

Multimodeling Object-Oriented Simulation Environment


Other Pages

Check out Robert Cubert's MOOSE page!


OOPM is the new name for what used to be termed "MOOSE". OOPM/MOOSE (Multimodeling Object-Oriented Simulation Environment) represents an implementation for a simulation system that is under construction, and based on an extension to object oriented design. MOOSE is the next generation of SimPack which was initiated in 1990 for providing a general purpose toolkit of C and C++ libraries for discrete-event and continuous simulation.

The purpose of MOOSE is to allow analysts to simulate physical processes by building multimodels. A multimodel is a heterogeneous hierarchy of models where a model component at one level of "abstraction" is sub-refined into a model, possibly of a different type, at the next lower level. There are two aspects of MOOSE: the underlying research that is ongoing to make MOOSE possible, and details of the implementation. We will address both of these issues.

Student Projects

MOOSE Overheads