Project 3 ©Jorg Peters Surface + Texture

Points: 30 (+ 30 BONUS)

Resources

Set up

Points: 0

Task 1: Display face net

Points: 12+3
  • Choose a face geometry mesh, not too fine, and place into the scene
  • The f key toggles show/hide of the wireframe of the model

    Task 2: Add a texture

    Points: 0+12+3

    BONUS:

    Points: 30
  • (Points: 15) Render a smooth surface with the wireframe as control net.
    Choose one of: Loop subdivision, PN triangles, , polyhedral net splines ,
  • (Points: 15) uv-map your face texture onto the curved surface.
    The P key toggles show/hide of the smoothly rendered head ( = with subdivision level at least 2)
    The u key toggles show/hide of the texture.

    WHAT TO SUBMIT