Human-Centered Computer Graphics at CISE

When you watch funny Youtube videos, how does your heart rate vary?

When you build Legos, where do you get stuck?

When you search for camouflaged animals, what are your gaze patterns like?

Questions such as these were transformed into term projects in Eakta Jain’s new class called “Human-Centered Computer Graphics”. The course covered topics relating to the intersection of computer graphics algorithms and human perception, ranging from crowdsourced psychophysics studies on shape perception to eye tracking based algorithms for painterly rendering.

Students executed a term project where they collected perceptual and behavioral data for their chosen experimental scenario, analyzed the data, and implemented data-driven algorithms. Several students commented that they learned to appreciate the complexity of visual attention, and the art of experimental data collection through their project experience.

The photographs here capture the data collection sessions in the user study room in the Human-Centered Computing Lab Space 520, recently built as part of IT performance renovations. Jain is a new assistant professor in CISE. She is interested in leveraging perceptual, physiological, and behavioral data from viewers for building smarter computer graphics algorithms.

Computer & Information Science & Engineering
Herbert Wertheim College of Engineering