CEN3913 - Design 1 - Lecture 05 Outline

5.1: Graphics and OpenGL

For those who are unfamiliar with computer graphics, here is a multi-part seriesof lectures on the subject:

Here's a tutorial that begins with an overview of OpenGL, then delves into the details:

5.2: Graphics and C++

C++ programmers ar esometimes frustrated with the interface(s) that C++ provides to graphics systems or routines. Here's a set of tutorials that can help:

5.3: Graphics and Java

Finally, for those who are interested in game development ... here are some tutorials on Java and computer graphics:

Reading Assignment

Article on Java OpenGL wrapper library - Useful for gaming projects

These webpages and publications will give you an idea of the basics of object-oriented design and software implementation. We will discuss this further in subsequent lectures.