Benjamin C. Lok, Ph.D.

Director of the Digital Arts and Science Program

Computer and Information Science and Engineering Department

College of Engineering, University of Florida


CSE Building Room 544

P.O. Box 116120

Gainesville, FL 32611-6120 USA

Email: lok AT cise dot ufl dot edu (more reliable than calling!)

(352) 450-6308 (office), (352) 392-1220 (fax)


Virtual Experiences Research Group


Virtual Experiences Research Group  2013-2014


Fall 2014: Information for:

Undergraduates (Freshmen-Juniors): I am currently interested in working with students wanting to get into research in graphics, virtual reality, or human-computer interaction.  Please email me to set up a meeting time (please look at my calendar below) and include your resume and your interests in our projects. Prior experience is not necessary. The earlier you are in your undergraduate program the more interested I am in working with you. Freshman and sophomores, please do not hesitate to contact me; I, too, started research as an undergraduate.


Graduate students: I have funded positions for new Ph.D. students, though it will require working with me for one semester on an introductory basis. Please contact me if you have an interest in human-computer interaction, computer graphics, or virtual reality. Please be prepared to show prior work, and undertake a test project. It is advised to read my (research papers), check my calendar below for a free time (choose a day w/ other events occuring), and come to our meeting and propose research ideas.


To ensure a response to your email, all interested students should 1) read my info for graduate students and 2) chat with virtual me (remember to say “goodbye”).  Emailing me a form letter with your resume will (unfortunately) not result in a response.


Talks and Presentations


Spring 2013 Human-Computer Interaction

Fall 2011 On Leave


Computer Graphics

(S2008, S2006, S2005, S2004)

Human-Computer Interaction

(F2010, S2010, F2008, F2007, F2006, F2004)

Virtual Environments

(S2009, F2007, S2007, F2005, F2003)  



General Chair

IEEE Virtual Reality 2014, IEEE Virtual Reality 2013


Program Chair:

IEEE Virtual Reality 2011

IEEE Virtual Reality 2010



Journal Associate Editor:

International Journal of Human-Computer Studies

Simulation: Transactions of the Society for Modeling and Simulation, and ACM Computing Surveys


Curriculum Vitae

UNC Club hockey vs Hofstra at Nassau Coliseum 2001

If you'd like to schedule a meeting, please email me with a proposed time:

Bio: Benjamin C. Lok is a Professor and Director of the Digital Arts and Science Program in the Computer and Information Sciences and Engineering Department at the University of Florida and co-founder of Shadow Health, Inc., an educational software company.  He is also an Adjunct Associate Professor in the Department of Psychiatry and Health Behavior at Georgia's Health Sciences University.  His research focuses on virtual humans and mixed reality in the areas of computer graphics, virtual environments, and human-computer interaction. Professor Lok received a Ph.D. (2002, advisor: Dr. Frederick P. Brooks, Jr.) and M.S. (1999) from the University of North Carolina at Chapel Hill, and a B.S. in Computer Science (1997) from the University of Tulsa.  He did a post-doc fellowship (2003) under Dr. Larry F. Hodges at the University of North Carolina at Charlotte.  Professor Lok received a NSF Career Award (2007-2012) and the UF ACM CISE Teacher of the Year Award in 2005-2006.  He and his students in the Virtual Experiences Research Group have received Best Paper Awards at ACM I3D (Top 3, 2003) and IEEE VR (2008).  His work is primarily supported by the National Science Foundation and National Institutes of Health.  He currently serves on the Steering Committee of the IEEE Virtual Reality conference, general chair of IEEE VR 2013, and program co-chair of the ACM VRST 2009, IEEE Virtual Reality 2010, and IEEE Virtual Reality 2011. Professor Lok is on the editorial board of the International Journal of Human-Computer Studies, Simulation: Transactions of the Society for Modeling and Simulation, and ACM Computing Surveys.