Welcome to My homepage
Education
May 2010 - Master of Science in Computer Engineering University of FloridaAdvisor: Dr. Jorg Peters
Jun 2008 - Bachelor of Science in Compute Engineering Tianjin University
Advisor: Dr. Jiawan Zhang
Working Experience
Jan 2010 to May 2010: Research Assistant in Department of CISE at UF
May 2009 to Dec 2009: Internship at AMD/ATI Orlando
Project List
Efficient Pixel-Accurate Rendering of Curved SurfacesYoung In Yeo , Lihan Bin and Jörg Peters
Symposium on Interactive 3D Graphics and Games(I3D), 2012
Hardware Tessellator Plugin for Maya
Adaptive Tessellation
Micropolygon Rendering
Motion Blur and Camera Defocus
ProjectGaia is an Object-oriented 3D graphics rendering engine developed for the game project - Nirvana for ImagineCup 2008. Octree Scene Manager, Particle system, Phong Lighting, Animation Control, Instanced Rendering, Realistic Water and Level of Detail (LoD) based Terrain Rendering.
We built a simulator that allows users to experience being wheelchair bound. We performed a pilot study to compare the effect of a manual versus an electric wheelchair on presence and distance estimation in a virtual environment. In the study, users had to navigate through a few city blocks to meet a friend at a hotel. They also had to provide distance estimates to objects along the way.
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Head-Mounted Virtual Reality project
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Augmented Virtual Reality project
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Maya Plugin - Bi-Cubic Surface Construction on Quad Mesh
Original Paper
Lihan's Homepage