Programming Karel

What is a program?

A program is a recipe that tells karel how to perform some task. The description consists of instructions that tell Karel what to do.

How does one create a Karel program?

You create a program by first conceiving of the things you'd like Karel to do, then typing the instructions Karel must carry out. You type these instructions to the Karel program editor on your screen.

What must be done to prepare Karel to execute a program

You must do each of the following things:

How does Karel know which program to execute?

Karel will only execute the program that has been read into his onboard control computer. Once Karel's power is on, you can read a program into his memory by clicking the Read-program button on the screen.

How do you get Karel to actually execute a program

Once you have read a program into Karel's memory, you can get him to execute the program by cllicking the Execute-Program button on the screen

Karel's Programming Environment


This document is copyright 1994 by Joseph N. Wilson.
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