VRML Examples
      - CAP 4800 / CAP 5805 -


* Selected Worlds from Homework #1                                                                 .

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    Laurentiu Iancu -  an excellent job.      Floor plan.     liancu_viewpoints.wrl

          The model closely follows the actual dimensions of the Parthenon, designed by Iktinos,
         Kallikrates and Pheidias.  I browsed many Web sites to gather information about it.   I
          selected  the data  that seemed  to be the most  reliable (accompanied by bibliographic
        references  to books of  history  and  architecture).  The  main  resources  I  used are:
 
       http://www.perseus.tufts.edu/cgi-bin/architindex?lookup=Athens%2C%20Parthenon
        http://www.interpres.cz/metrolog/key/athens/dimensions.htm

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    Andres Mendez - on the mountain                    Final.wrl      Partenon.wrl

      The one problem was the columns because I  needed  to  create an extrusion  form from a
       quarter of circumference, but after that, it was simple to create the columns. Other problem
      was the position of these columns because I needed to repeat  many time the instruction of
      translation. The same happened with the terrain. Other problem  was the textures  because
I was trying to avoid the deformation of them by the texture function.                          .

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    Jason Lee La Mont  - largest *.wrl file (2.4 MB)                parthenon.wrl

       Well, quite a first project.  I will begin  by  saying  that  working in VRML is very cool.
        I enjoy it very much.  I first obtained  the  blueprints of  the parthenon and then when I
         saw how much of a project this was going to be i decided to look for some good visual
        authoring  tools... I  tried many, but  my favorite was Spazz3D. This  is an excellent and
        should  almost be a reccomended  product  for  this  class. I  spent  many,  many hours
         developing  this world and trying  to  make  it as  accurate as possible. I used extrusion,
         sweeps, revolutions, and texturing as just a few of the non-shape nodes. In fact the only
shape node I used was box.  Well, I hope you enjoy my world of the Parthenon.  .

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