~ [ source navigation ] ~ [ diff markup ] ~ [ identifier search ] ~ [ freetext search ] ~ [ file search ] ~

Minix Cross Reference
Minix/fs/buf.h


  1 /* Buffer (block) cache.  To acquire a block, a routine calls get_block(),
  2  * telling which block it wants.  The block is then regarded as "in use"
  3  * and has its 'b_count' field incremented.  All the blocks that are not
  4  * in use are chained together in an LRU list, with 'front' pointing
  5  * to the least recently used block, and 'rear' to the most recently used
  6  * block.  A reverse chain, using the field b_prev is also maintained.
  7  * Usage for LRU is measured by the time the put_block() is done.  The second
  8  * parameter to put_block() can violate the LRU order and put a block on the
  9  * front of the list, if it will probably not be needed soon.  If a block
 10  * is modified, the modifying routine must set b_dirt to DIRTY, so the block
 11  * will eventually be rewritten to the disk.
 12  */
 13 
 14 #include <sys/dir.h>                    /* need struct direct */
 15 
 16 EXTERN struct buf {
 17   /* Data portion of the buffer. */
 18   union {
 19     char b__data[BLOCK_SIZE];                /* ordinary user data */
 20     struct direct b__dir[NR_DIR_ENTRIES];    /* directory block */
 21     zone1_t b__v1_ind[V1_INDIRECTS];         /* V1 indirect block */
 22     zone_t  b__v2_ind[V2_INDIRECTS];         /* V2 indirect block */
 23     d1_inode b__v1_ino[V1_INODES_PER_BLOCK]; /* V1 inode block */
 24     d2_inode b__v2_ino[V2_INODES_PER_BLOCK]; /* V2 inode block */
 25     bitchunk_t b__bitmap[BITMAP_CHUNKS];     /* bit map block */
 26   } b;
 27 
 28   /* Header portion of the buffer. */
 29   struct buf *b_next;           /* used to link all free bufs in a chain */
 30   struct buf *b_prev;           /* used to link all free bufs the other way */
 31   struct buf *b_hash;           /* used to link bufs on hash chains */
 32   block_t b_blocknr;            /* block number of its (minor) device */
 33   dev_t b_dev;                  /* major | minor device where block resides */
 34   char b_dirt;                  /* CLEAN or DIRTY */
 35   char b_count;                 /* number of users of this buffer */
 36 } buf[NR_BUFS];
 37 
 38 /* A block is free if b_dev == NO_DEV. */
 39 
 40 #define NIL_BUF ((struct buf *) 0)      /* indicates absence of a buffer */
 41 
 42 /* These defs make it possible to use to bp->b_data instead of bp->b.b__data */
 43 #define b_data   b.b__data
 44 #define b_dir    b.b__dir
 45 #define b_v1_ind b.b__v1_ind
 46 #define b_v2_ind b.b__v2_ind
 47 #define b_v1_ino b.b__v1_ino
 48 #define b_v2_ino b.b__v2_ino
 49 #define b_bitmap b.b__bitmap
 50 
 51 EXTERN struct buf *buf_hash[NR_BUF_HASH];       /* the buffer hash table */
 52 
 53 EXTERN struct buf *front;       /* points to least recently used free block */
 54 EXTERN struct buf *rear;        /* points to most recently used free block */
 55 EXTERN int bufs_in_use;         /* # bufs currently in use (not on free list)*/
 56 
 57 /* When a block is released, the type of usage is passed to put_block(). */
 58 #define WRITE_IMMED        0100 /* block should be written to disk now */
 59 #define ONE_SHOT           0200 /* set if block not likely to be needed soon */
 60 
 61 #define INODE_BLOCK       (0 + MAYBE_WRITE_IMMED)        /* inode block */
 62 #define DIRECTORY_BLOCK   (1 + MAYBE_WRITE_IMMED)        /* directory block */
 63 #define INDIRECT_BLOCK    (2 + MAYBE_WRITE_IMMED)        /* pointer block */
 64 #define MAP_BLOCK         (3 + MAYBE_WRITE_IMMED)        /* bit map */
 65 #define ZUPER_BLOCK       (4 + WRITE_IMMED + ONE_SHOT)   /* super block */
 66 #define FULL_DATA_BLOCK    5                             /* data, fully used */
 67 #define PARTIAL_DATA_BLOCK 6                             /* data, partly used*/
 68 
 69 #define HASH_MASK (NR_BUF_HASH - 1)     /* mask for hashing block numbers */
 70 

~ [ source navigation ] ~ [ diff markup ] ~ [ identifier search ] ~ [ freetext search ] ~ [ file search ] ~

This page was automatically generated by the LXR engine.
Visit the LXR main site for more information.