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Converting NURBS to Polygons
Sometimes when developing, one might find themselves needing to convert from NURBS to Polygons.
- Select your NURBS object.

- Change to the Modeling options on your toolbar.

- Go to the “Edit NURBS” menu.

- Click the options section to the right of “Rebuild Surfaces.”

- Scroll down to “Output Geometry” and select “Polygons” which is to the right of the NURBS selection.

- You have the option of choosing between “Triangles” and “Quads” for your subdivisions.

The difference between Triangles and Quads can be seen here:
Triangles:

Quads:

- Click “Rebuild.”
Congratulations. You may now move your newly built surface and delete your original NURBS object.

By Joe Peters
Spring 2006
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