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Converting NURBS to Polygons

 

Sometimes when developing, one might find themselves needing to convert from NURBS to Polygons.

 

  1. Select your NURBS object.

 

 

  1. Change to the Modeling options on your toolbar.

 

 

  1. Go to the “Edit NURBS” menu.

 

 

  1. Click the options section to the right of “Rebuild Surfaces.”

 

 

  1. Scroll down to “Output Geometry” and select “Polygons” which is to the right of the NURBS selection.

 

 

  1. You have the option of choosing between “Triangles” and “Quads” for your subdivisions.

 

 

 

The difference between Triangles and Quads can be seen here:

 

Triangles:

 

 

Quads:

 

 

  1. Click “Rebuild.”

 

Congratulations. You may now move your newly built surface and delete your original NURBS object.

 



By Joe Peters
Spring 2006

 

© Brent Rossen • 2012, All rights are reserved