#Inventor V2.0 ascii Separator { Separator { DrawStyle { style LINES } Transform { scaleFactor 2.000000 2.000000 2.000000 } Cube { width 2 height 2 depth 2 } } DEF PATCH Separator { ProfileCoordinate2 { point [ 0.0 3.0 , -3.0 0.0 , 0.0 -3.0 , 3.0 0.0 ] } NurbsProfile { knotVector[ 0, 0, 1, 2, 3, 4, 4] index[ 0, 1, 2, 3, 0] } Coordinate3 { point [ 0.493056 1.868056 0.972222, 0.486111 1.777778 1.111111, 0.333333 1.666667 1.333333, -0.333333 1.333333 1.666667, -0.680556 1.111111 1.777778, -1.048611 0.826389 1.805556, 0.861111 1.694445 1.194444, 0.821759 1.627315 1.314815, 0.657407 1.518519 1.518519, 0.009259 1.148148 1.814815, -0.335648 0.914352 1.907407, -0.708333 0.625000 1.916667, 1.166667 1.500000 1.333333, 1.111111 1.444445 1.444445, 0.951389 1.326389 1.638889, 0.354167 0.895833 1.916667, 0.027778 0.638889 2.000000, -0.333333 0.333333 2.000000, 1.500000 1.166667 1.333333, 1.444445 1.111111 1.444444, 1.326389 0.951389 1.638889, 0.895833 0.354167 1.916667, 0.638889 0.027778 2.000000, 0.333333 -0.333333 2.000000, 1.694445 0.861111 1.194444, 1.627315 0.821759 1.314815, 1.518519 0.657407 1.518519, 1.148148 0.009259 1.814815, 0.914352 -0.335648 1.907407, 0.625000 -0.708333 1.916667, 1.868056 0.493056 0.972222, 1.777778 0.486111 1.111111, 1.666667 0.333333 1.333333, 1.333333 -0.333333 1.666667, 1.111111 -0.680556 1.777778, 0.826389 -1.048611 1.805556 ] } NurbsSurface { numUControlPoints 6 numVControlPoints 6 uKnotVector [ -3.0, -3.0, -3.0, -3.0, 0.0, 0.0, 3.0, 3.0, 3.0, 3.0] vKnotVector [ -3.0, -3.0, -3.0, -3.0, 0.0, 0.0, 3.0, 3.0, 3.0, 3.0] } } Separator { Rotation { rotation 1.000000 1.000000 1.000000 2.094395 } Material { ambientColor 0.100000 0.500000 0.700000 } USE PATCH } Separator { Rotation { rotation 1.000000 1.000000 1.000000 4.188790 } Material { ambientColor 0.700000 0.500000 0.100000 } USE PATCH } Separator { Material { ambientColor 1.000000 0.000000 0.000000 } Coordinate3 { point [ 1.000000 -1.000000 2.000000, 1.000000 1.000000 2.000000, 1.000000 2.000000 1.000000, -1.000000 -1.000000 2.000000, -1.000000 1.000000 2.000000, -1.000000 2.000000 1.000000, -3.000000 -1.000000 2.000000, -3.000000 1.000000 2.000000, -3.000000 2.000000 1.000000 ] } NurbsSurface { numUControlPoints 3 numVControlPoints 3 uKnotVector [ 0.0, 1.0, 2.0, 3.0, 4.0, 5.0] vKnotVector [ 0.0, 1.0, 2.0, 3.0, 4.0, 5.0] } } }