javax.media.j3d
Class GeometryArray

java.lang.Object
  |
  +--javax.media.j3d.SceneGraphObject
        |
        +--javax.media.j3d.NodeComponent
              |
              +--javax.media.j3d.Geometry
                    |
                    +--javax.media.j3d.GeometryArray
Direct Known Subclasses:
GeometryStripArray, IndexedGeometryArray, LineArray, PointArray, QuadArray, TriangleArray

public abstract class GeometryArray
extends Geometry

The GeometryArray object contains separate arrays of positional coordinates, colors, normals, and texture coordinates that describe point, line, or polygon geometry. This class is extended to create the various primitive types (such as lines, triangle strips, etc.). Vertex data may be passed to this geometry array in one of two ways: by copying the data into the array using the existing methods, or by passing a reference to the data.

All colors used in the geometry array object must be in the range [0.0,1.0]. Values outside this range will cause undefined results. All normals used in the geometry array object must be unit length vectors. That is their geometric length must be 1.0. Normals that are not unit length vectors will cause undefined results.

Note that the term coordinate, as used in the method names and method descriptions, actually refers to a set of x, y, and z coordinates representing the position of a single vertex. The term coordinates (plural) is used to indicate sets of x, y, and z coordinates for multiple vertices. This is somewhat at odds with the mathematical definition of a coordinate, but is used as a convenient shorthand. Similarly, the term texture coordinate is used to indicate a set of texture coordinates for a single vertex, while the term texture coordinates (plural) is used to indicate sets of texture coordinates for multiple vertices.


Field Summary
static int ALLOW_COLOR_READ
          Specifies that this GeometryArray allows reading the array of colors.
static int ALLOW_COLOR_WRITE
          Specifies that this GeometryArray allows writing the array of colors.
static int ALLOW_COORDINATE_READ
          Specifies that this GeometryArray allows reading the array of coordinates.
static int ALLOW_COORDINATE_WRITE
          Specifies that this GeometryArray allows writing the array of coordinates.
static int ALLOW_COUNT_READ
          Specifies that this GeometryArray allows reading the count or initial index information for this object.
static int ALLOW_COUNT_WRITE
          Specifies that this GeometryArray allows writing the count or initial index information for this object.
static int ALLOW_FORMAT_READ
          Specifies that this GeometryArray allows reading the vertex format information for this object.
static int ALLOW_NORMAL_READ
          Specifies that this GeometryArray allows reading the array of normals.
static int ALLOW_NORMAL_WRITE
          Specifies that this GeometryArray allows writing the array of normals.
static int ALLOW_REF_DATA_READ
          Specifies that this GeometryArray allows reading the geometry data reference information for this object.
static int ALLOW_REF_DATA_WRITE
          Specifies that this GeometryArray allows writing the geometry data reference information for this object.
static int ALLOW_TEXCOORD_READ
          Specifies that this GeometryArray allows reading the array of texture coordinates.
static int ALLOW_TEXCOORD_WRITE
          Specifies that this GeometryArray allows writing the array of texture coordinates.
static int BY_REFERENCE
          Specifies that the position, color, normal, and texture coordinate data for this GeometryArray are accessed by reference.
static int COLOR_3
          Specifies that this GeometryArray contains an array of colors without alpha.
static int COLOR_4
          Specifies that this GeometryArray contains an array of colors with alpha.
static int COORDINATES
          Specifies that this GeometryArray contains an array of coordinates.
static int INTERLEAVED
          Specifies that the position, color, normal, and texture coordinate data for this GeometryArray are accessed via a single interleaved, floating-point array reference.
static int NORMALS
          Specifies that this GeometryArray contains an array of normals.
static int TEXTURE_COORDINATE_2
          Specifies that this GeometryArray contains one or more arrays of 2D texture coordinates.
static int TEXTURE_COORDINATE_3
          Specifies that this GeometryArray contains one or more arrays of 3D texture coordinates.
static int TEXTURE_COORDINATE_4
          Specifies that this GeometryArray contains one or more arrays of 4D texture coordinates.
static int USE_COORD_INDEX_ONLY
          Specifies that only the coordinate indices are used for indexed geometry arrays.
static int USE_NIO_BUFFER
          Specifies that geometry by-reference data for this GeometryArray, whether interleaved or non-interleaved, is accessed via J3DBuffer objects that wrap NIO Buffer objects, rather than float, double, byte, or TupleXX arrays.
 
Fields inherited from class javax.media.j3d.Geometry
ALLOW_INTERSECT
 
Constructor Summary
GeometryArray(int vertexCount, int vertexFormat)
          Constructs an empty GeometryArray object with the specified number of vertices and vertex format.
GeometryArray(int vertexCount, int vertexFormat, int texCoordSetCount, int[] texCoordSetMap)
          Constructs an empty GeometryArray object with the specified number of vertices, vertex format, number of texture coordinate sets, and texture coordinate mapping array.
 
Method Summary
 void getColor(int index, byte[] color)
          Gets the color associated with the vertex at the specified index for this object.
 void getColor(int index, Color3b color)
          Gets the color associated with the vertex at the specified index for this object.
 void getColor(int index, Color3f color)
          Gets the color associated with the vertex at the specified index for this object.
 void getColor(int index, Color4b color)
          Gets the color associated with the vertex at the specified index for this object.
 void getColor(int index, Color4f color)
          Gets the color associated with the vertex at the specified index for this object.
 void getColor(int index, float[] color)
          Gets the color associated with the vertex at the specified index for this object.
 Color3b[] getColorRef3b()
          Deprecated. As of Java 3D version 1.3, use geometry by-copy for Color3b arrays
 Color3f[] getColorRef3f()
          Deprecated. As of Java 3D version 1.3, use geometry by-copy for Color3f arrays
 Color4b[] getColorRef4b()
          Deprecated. As of Java 3D version 1.3, use geometry by-copy for Color4b arrays
 Color4f[] getColorRef4f()
          Deprecated. As of Java 3D version 1.3, use geometry by-copy for Color4f arrays
 J3DBuffer getColorRefBuffer()
          Gets the color array buffer reference.
 byte[] getColorRefByte()
          Gets the byte color array reference.
 float[] getColorRefFloat()
          Gets the float color array reference.
 void getColors(int index, byte[] colors)
          Gets the colors associated with the vertices starting at the specified index for this object.
 void getColors(int index, Color3b[] colors)
          Gets the colors associated with the vertices starting at the specified index for this object.
 void getColors(int index, Color3f[] colors)
          Gets the colors associated with the vertices starting at the specified index for this object.
 void getColors(int index, Color4b[] colors)
          Gets the colors associated with the vertices starting at the specified index for this object.
 void getColors(int index, Color4f[] colors)
          Gets the colors associated with the vertices starting at the specified index for this object.
 void getColors(int index, float[] colors)
          Gets the colors associated with the vertices starting at the specified index for this object.
 void getCoordinate(int index, double[] coordinate)
          Gets the coordinate associated with the vertex at the specified index for this object.
 void getCoordinate(int index, float[] coordinate)
          Gets the coordinate associated with the vertex at the specified index for this object using data in texCoords
 void getCoordinate(int index, Point3d coordinate)
          Gets the coordinate associated with the vertex at the specified index for this object.
 void getCoordinate(int index, Point3f coordinate)
          Gets the coordinate associated with the vertex at the specified index for this object.
 void getCoordinates(int index, double[] coordinates)
          Gets the coordinates associated with the vertices starting at the specified index for this object.
 void getCoordinates(int index, float[] coordinates)
          Gets the coordinates associated with the vertices starting at the specified index for this object.
 void getCoordinates(int index, Point3d[] coordinates)
          Gets the coordinates associated with the vertices starting at the specified index for this object.
 void getCoordinates(int index, Point3f[] coordinates)
          Gets the coordinates associated with the vertices starting at the specified index for this object.
 Point3d[] getCoordRef3d()
          Deprecated. As of Java 3D version 1.3, use geometry by-copy for Point3d arrays
 Point3f[] getCoordRef3f()
          Deprecated. As of Java 3D version 1.3, use geometry by-copy for Point3f arrays
 J3DBuffer getCoordRefBuffer()
          Gets the coordinate array buffer reference.
 double[] getCoordRefDouble()
          Gets the double coordinate array reference.
 float[] getCoordRefFloat()
          Gets the float coordinate array reference.
 int getInitialColorIndex()
          Gets the initial color index for this GeometryArray object.
 int getInitialCoordIndex()
          Gets the initial coordinate index for this GeometryArray object.
 int getInitialNormalIndex()
          Gets the initial normal index for this GeometryArray object.
 int getInitialTexCoordIndex(int texCoordSet)
          Gets the initial texture coordinate index for the specified texture coordinate set for this GeometryArray object.
 int getInitialVertexIndex()
          Gets the initial vertex index for this GeometryArray object.
 J3DBuffer getInterleavedVertexBuffer()
          Gets the interleaved vertex array buffer reference.
 float[] getInterleavedVertices()
          Gets the interleaved vertices array reference.
 void getNormal(int index, float[] normal)
          Gets the normal associated with the vertex at the specified index for this object.
 void getNormal(int index, Vector3f normal)
          Gets the normal associated with the vertex at the specified index for this object.
 Vector3f[] getNormalRef3f()
          Deprecated. As of Java 3D version 1.3, use geometry by-copy for Vector3f arrays
 J3DBuffer getNormalRefBuffer()
          Gets the normal array buffer reference.
 float[] getNormalRefFloat()
          Gets the float normal array reference.
 void getNormals(int index, float[] normals)
          Gets the normals associated with the vertices starting at the specified index for this object.
 void getNormals(int index, Vector3f[] normals)
          Gets the normals associated with the vertices starting at the specified index for this object.
 TexCoord2f[] getTexCoordRef2f(int texCoordSet)
          Deprecated. As of Java 3D version 1.3, use geometry by-copy for TexCoord2f arrays
 TexCoord3f[] getTexCoordRef3f(int texCoordSet)
          Deprecated. As of Java 3D version 1.3, use geometry by-copy for TexCoord3f arrays
 J3DBuffer getTexCoordRefBuffer(int texCoordSet)
          Gets the texture coordinate array buffer reference for the specified texture coordinate set.
 float[] getTexCoordRefFloat(int texCoordSet)
          Gets the float texture coordinate array reference for the specified texture coordinate set.
 int getTexCoordSetCount()
          Retrieves the number of texture coordinate sets in this GeometryArray object.
 void getTexCoordSetMap(int[] texCoordSetMap)
          Retrieves the texture coordinate set mapping array from this GeometryArray object.
 int getTexCoordSetMapLength()
          Retrieves the length of the texture coordinate set mapping array of this GeometryArray object.
 void getTextureCoordinate(int index, float[] texCoord)
          Deprecated. As of Java 3D version 1.2, replaced by getTextureCoordinate(int texCoordSet, ...)
 void getTextureCoordinate(int texCoordSet, int index, float[] texCoord)
          Gets the texture coordinate associated with the vertex at the specified index in the specified texture coordinate set for this object.
 void getTextureCoordinate(int texCoordSet, int index, TexCoord2f texCoord)
          Gets the texture coordinate associated with the vertex at the specified index in the specified texture coordinate set for this object.
 void getTextureCoordinate(int texCoordSet, int index, TexCoord3f texCoord)
          Gets the texture coordinate associated with the vertex at the specified index in the specified texture coordinate set for this object.
 void getTextureCoordinate(int texCoordSet, int index, TexCoord4f texCoord)
          Gets the texture coordinate associated with the vertex at the specified index in the specified texture coordinate set for this object.
 void getTextureCoordinate(int index, Point2f texCoord)
          Deprecated. As of Java 3D version 1.2, replaced by getTextureCoordinate(int texCoordSet, TexCoord2f texCoord)
 void getTextureCoordinate(int index, Point3f texCoord)
          Deprecated. As of Java 3D version 1.2, replaced by getTextureCoordinate(int texCoordSet, TexCoord3f texCoord)
 void getTextureCoordinates(int index, float[] texCoords)
          Deprecated. As of Java 3D version 1.2, replaced by getTextureCoordinates(int texCoordSet, ...)
 void getTextureCoordinates(int texCoordSet, int index, float[] texCoords)
          Gets the texture coordinates associated with the vertices starting at the specified index in the specified texture coordinate set for this object.
 void getTextureCoordinates(int texCoordSet, int index, TexCoord2f[] texCoords)
          Gets the texture coordinates associated with the vertices starting at the specified index in the specified texture coordinate set for this object.
 void getTextureCoordinates(int texCoordSet, int index, TexCoord3f[] texCoords)
          Gets the texture coordinates associated with the vertices starting at the specified index in the specified texture coordinate set for this object.
 void getTextureCoordinates(int texCoordSet, int index, TexCoord4f[] texCoords)
          Gets the texture coordinates associated with the vertices starting at the specified index in the specified texture coordinate set for this object.
 void getTextureCoordinates(int index, Point2f[] texCoords)
          Deprecated. As of Java 3D version 1.2, replaced by getTextureCoordinates(int texCoordSet, TexCoord2f texCoords[])
 void getTextureCoordinates(int index, Point3f[] texCoords)
          Deprecated. As of Java 3D version 1.2, replaced by getTextureCoordinates(int texCoordSet, TexCoord3f texCoords[])
 int getValidVertexCount()
          Gets the valid vertex count for this GeometryArray object.
 int getVertexCount()
          Retrieves the number of vertices in this GeometryArray
 int getVertexFormat()
          Retrieves the vertexFormat of this GeometryArray
 void setColor(int index, byte[] color)
          Sets the color associated with the vertex at the specified index for this object.
 void setColor(int index, Color3b color)
          Sets the color associated with the vertex at the specified index for this object.
 void setColor(int index, Color3f color)
          Sets the color associated with the vertex at the specified index for this object.
 void setColor(int index, Color4b color)
          Sets the color associated with the vertex at the specified index for this object.
 void setColor(int index, Color4f color)
          Sets the color associated with the vertex at the specified index for this object.
 void setColor(int index, float[] color)
          Sets the color associated with the vertex at the specified index for this object.
 void setColorRef3b(Color3b[] colors)
          Deprecated. As of Java 3D version 1.3, use geometry by-copy for Color3b arrays
 void setColorRef3f(Color3f[] colors)
          Deprecated. As of Java 3D version 1.3, use geometry by-copy for Color3f arrays
 void setColorRef4b(Color4b[] colors)
          Deprecated. As of Java 3D version 1.3, use geometry by-copy for Color4b arrays
 void setColorRef4f(Color4f[] colors)
          Deprecated. As of Java 3D version 1.3, use geometry by-copy for Color4f arrays
 void setColorRefBuffer(J3DBuffer colors)
          Sets the color buffer reference to the specified buffer object.
 void setColorRefByte(byte[] colors)
          Sets the byte color array reference to the specified array.
 void setColorRefFloat(float[] colors)
          Sets the float color array reference to the specified array.
 void setColors(int index, byte[] colors)
          Sets the colors associated with the vertices starting at the specified index for this object.
 void setColors(int index, byte[] colors, int start, int length)
          Sets the colors associated with the vertices starting at the specified index for this object using data in colors starting at index start for length colors.
 void setColors(int index, Color3b[] colors)
          Sets the colors associated with the vertices starting at the specified index for this object.
 void setColors(int index, Color3b[] colors, int start, int length)
          Sets the colors associated with the vertices starting at the specified index for this object using data in colors starting at index start for length colors.
 void setColors(int index, Color3f[] colors)
          Sets the colors associated with the vertices starting at the specified index for this object.
 void setColors(int index, Color3f[] colors, int start, int length)
          Sets the colors associated with the vertices starting at the specified index for this object using data in colors starting at index start for length colors.
 void setColors(int index, Color4b[] colors)
          Sets the colors associated with the vertices starting at the specified index for this object.
 void setColors(int index, Color4b[] colors, int start, int length)
          Sets the colors associated with the vertices starting at the specified index for this object using data in colors starting at index start for length colors.
 void setColors(int index, Color4f[] colors)
          Sets the colors associated with the vertices starting at the specified index for this object.
 void setColors(int index, Color4f[] colors, int start, int length)
          Sets the colors associated with the vertices starting at the specified index for this object using data in colors starting at index start for length colors.
 void setColors(int index, float[] colors)
          Sets the colors associated with the vertices starting at the specified index for this object.
 void setColors(int index, float[] colors, int start, int length)
          Sets the colors associated with the vertices starting at the specified index for this object using data in colors starting at index start for length colors.
 void setCoordinate(int index, double[] coordinate)
          Sets the coordinate associated with the vertex at the specified index.
 void setCoordinate(int index, float[] coordinate)
          Sets the coordinate associated with the vertex at the specified index for this object.
 void setCoordinate(int index, Point3d coordinate)
          Sets the coordinate associated with the vertex at the specified index for this object.
 void setCoordinate(int index, Point3f coordinate)
          Sets the coordinate associated with the vertex at the specified index for this object.
 void setCoordinates(int index, double[] coordinates)
          Sets the coordinates associated with the vertices starting at the specified index for this object.
 void setCoordinates(int index, double[] coordinates, int start, int length)
          Sets the coordinates associated with the vertices starting at the specified index for this object using coordinate data starting from vertex index start for length vertices.
 void setCoordinates(int index, float[] coordinates)
          Sets the coordinates associated with the vertices starting at the specified index for this object.
 void setCoordinates(int index, float[] coordinates, int start, int length)
          Sets the coordinates associated with the vertices starting at the specified index for this object using coordinate data starting from vertex index start for length vertices.
 void setCoordinates(int index, Point3d[] coordinates)
          Sets the coordinates associated with the vertices starting at the specified index for this object.
 void setCoordinates(int index, Point3d[] coordinates, int start, int length)
          Sets the coordinates associated with the vertices starting at the specified index for this object using coordinate data starting from vertex index start for length vertices.
 void setCoordinates(int index, Point3f[] coordinates)
          Sets the coordinates associated with the vertices starting at the specified index for this object.
 void setCoordinates(int index, Point3f[] coordinates, int start, int length)
          Sets the coordinates associated with the vertices starting at the specified index for this object using coordinate data starting from vertex index start for length vertices.
 void setCoordRef3d(Point3d[] coords)
          Deprecated. As of Java 3D version 1.3, use geometry by-copy for Point3d arrays
 void setCoordRef3f(Point3f[] coords)
          Deprecated. As of Java 3D version 1.3, use geometry by-copy for Point3f arrays
 void setCoordRefBuffer(J3DBuffer coords)
          Sets the coordinate buffer reference to the specified buffer object.
 void setCoordRefDouble(double[] coords)
          Sets the double coordinate array reference to the specified array.
 void setCoordRefFloat(float[] coords)
          Sets the float coordinate array reference to the specified array.
 void setInitialColorIndex(int initialColorIndex)
          Sets the initial color index for this GeometryArray object.
 void setInitialCoordIndex(int initialCoordIndex)
          Sets the initial coordinate index for this GeometryArray object.
 void setInitialNormalIndex(int initialNormalIndex)
          Sets the initial normal index for this GeometryArray object.
 void setInitialTexCoordIndex(int texCoordSet, int initialTexCoordIndex)
          Sets the initial texture coordinate index for the specified texture coordinate set for this GeometryArray object.
 void setInitialVertexIndex(int initialVertexIndex)
          Sets the initial vertex index for this GeometryArray object.
 void setInterleavedVertexBuffer(J3DBuffer vertexData)
          Sets the interleaved vertex buffer reference to the specified buffer object.
 void setInterleavedVertices(float[] vertexData)
          Sets the interleaved vertex array reference to the specified array.
 void setNormal(int index, float[] normal)
          Sets the normal associated with the vertex at the specified index for this object.
 void setNormal(int index, Vector3f normal)
          Sets the normal associated with the vertex at the specified index for this object.
 void setNormalRef3f(Vector3f[] normals)
          Deprecated. As of Java 3D version 1.3, use geometry by-copy for Vector3f arrays
 void setNormalRefBuffer(J3DBuffer normals)
          Sets the normal buffer reference to the specified buffer object.
 void setNormalRefFloat(float[] normals)
          Sets the float normal array reference to the specified array.
 void setNormals(int index, float[] normals)
          Sets the normals associated with the vertices starting at the specified index for this object.
 void setNormals(int index, float[] normals, int start, int length)
          Sets the normals associated with the vertices starting at the specified index for this object using data in normals starting at index start and ending at index start+length.
 void setNormals(int index, Vector3f[] normals)
          Sets the normals associated with the vertices starting at the specified index for this object.
 void setNormals(int index, Vector3f[] normals, int start, int length)
          Sets the normals associated with the vertices starting at the specified index for this object using data in normals starting at index start and ending at index start+length.
 void setTexCoordRef2f(int texCoordSet, TexCoord2f[] texCoords)
          Deprecated. As of Java 3D version 1.3, use geometry by-copy for TexCoord2f arrays
 void setTexCoordRef3f(int texCoordSet, TexCoord3f[] texCoords)
          Deprecated. As of Java 3D version 1.3, use geometry by-copy for TexCoord3f arrays
 void setTexCoordRefBuffer(int texCoordSet, J3DBuffer texCoords)
          Sets the texture coordinate array reference for the specified texture coordinate set to the specified buffer object.
 void setTexCoordRefFloat(int texCoordSet, float[] texCoords)
          Sets the float texture coordinate array reference for the specified texture coordinate set to the specified array.
 void setTextureCoordinate(int index, float[] texCoord)
          Deprecated. As of Java 3D version 1.2, replaced by setTextureCoordinate(int texCoordSet, ...)
 void setTextureCoordinate(int texCoordSet, int index, float[] texCoord)
          Sets the texture coordinate associated with the vertex at the specified index in the specified texture coordinate set for this object.
 void setTextureCoordinate(int texCoordSet, int index, TexCoord2f texCoord)
          Sets the texture coordinate associated with the vertex at the specified index in the specified texture coordinate set for this object.
 void setTextureCoordinate(int texCoordSet, int index, TexCoord3f texCoord)
          Sets the texture coordinate associated with the vertex at the specified index in the specified texture coordinate set for this object.
 void setTextureCoordinate(int texCoordSet, int index, TexCoord4f texCoord)
          Sets the texture coordinate associated with the vertex at the specified index in the specified texture coordinate set for this object.
 void setTextureCoordinate(int index, Point2f texCoord)
          Deprecated. As of Java 3D version 1.2, replaced by setTextureCoordinate(int texCoordSet, TexCoord2f texCoord)
 void setTextureCoordinate(int index, Point3f texCoord)
          Deprecated. As of Java 3D version 1.2, replaced by setTextureCoordinate(int texCoordSet, TexCoord3f texCoord)
 void setTextureCoordinates(int index, float[] texCoords)
          Deprecated. As of Java 3D version 1.2, replaced by setTextureCoordinates(int texCoordSet, ...)
 void setTextureCoordinates(int index, float[] texCoords, int start, int length)
          Deprecated. As of Java 3D version 1.2, replaced by setTextureCoordinates(int texCoordSet, ...)
 void setTextureCoordinates(int texCoordSet, int index, float[] texCoords)
          Sets the texture coordinates associated with the vertices starting at the specified index in the specified texture coordinate set for this object.
 void setTextureCoordinates(int texCoordSet, int index, float[] texCoords, int start, int length)
          Sets the texture coordinates associated with the vertices starting at the specified index in the specified texture coordinate set for this object using data in texCoords starting at index start and ending at index start+length.
 void setTextureCoordinates(int texCoordSet, int index, TexCoord2f[] texCoords)
          Sets the texture coordinates associated with the vertices starting at the specified index in the specified texture coordinate set for this object.
 void setTextureCoordinates(int texCoordSet, int index, TexCoord2f[] texCoords, int start, int length)
          Sets the texture coordinates associated with the vertices starting at the specified index in the specified texture coordinate set for this object using data in texCoords starting at index start and ending at index start+length.
 void setTextureCoordinates(int texCoordSet, int index, TexCoord3f[] texCoords)
          Sets the texture coordinates associated with the vertices starting at the specified index in the specified texture coordinate set for this object.
 void setTextureCoordinates(int texCoordSet, int index, TexCoord3f[] texCoords, int start, int length)
          Sets the texture coordinates associated with the vertices starting at the specified index in the specified texture coordinate set for this object.
 void setTextureCoordinates(int texCoordSet, int index, TexCoord4f[] texCoords)
          Sets the texture coordinates associated with the vertices starting at the specified index in the specified texture coordinate set for this object.
 void setTextureCoordinates(int texCoordSet, int index, TexCoord4f[] texCoords, int start, int length)
          Sets the texture coordinates associated with the vertices starting at the specified index in the specified texture coordinate set for this object.
 void setTextureCoordinates(int index, Point2f[] texCoords)
          Deprecated. As of Java 3D version 1.2, replaced by setTextureCoordinates(int texCoordSet, TexCoord2f texCoords[])
 void setTextureCoordinates(int index, Point2f[] texCoords, int start, int length)
          Deprecated. As of Java 3D version 1.2, replaced by setTextureCoordinates(int texCoordSet, TexCoord2f texCoords[], ...)
 void setTextureCoordinates(int index, Point3f[] texCoords)
          Deprecated. As of Java 3D version 1.2, replaced by setTextureCoordinates(int texCoordSet, TexCoord3f texCoords[])
 void setTextureCoordinates(int index, Point3f[] texCoords, int start, int length)
          Deprecated. As of Java 3D version 1.2, replaced by setTextureCoordinates(int texCoordSet, TexCoord3f texCoords[], ...)
 void setValidVertexCount(int validVertexCount)
          Sets the valid vertex count for this GeometryArray object.
 void updateData(GeometryUpdater updater)
          Updates geometry array data that is accessed by reference.
 
Methods inherited from class javax.media.j3d.NodeComponent
cloneNodeComponent, cloneNodeComponent, duplicateNodeComponent, duplicateNodeComponent, getDuplicateOnCloneTree, setDuplicateOnCloneTree
 
Methods inherited from class javax.media.j3d.SceneGraphObject
clearCapability, clearCapabilityIsFrequent, duplicateSceneGraphObject, getCapability, getCapabilityIsFrequent, getUserData, isCompiled, isLive, setCapability, setCapabilityIsFrequent, setUserData, updateNodeReferences
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

ALLOW_COORDINATE_READ

public static final int ALLOW_COORDINATE_READ
Specifies that this GeometryArray allows reading the array of coordinates.

See Also:
Constant Field Values

ALLOW_COORDINATE_WRITE

public static final int ALLOW_COORDINATE_WRITE
Specifies that this GeometryArray allows writing the array of coordinates.

See Also:
Constant Field Values

ALLOW_COLOR_READ

public static final int ALLOW_COLOR_READ
Specifies that this GeometryArray allows reading the array of colors.

See Also:
Constant Field Values

ALLOW_COLOR_WRITE

public static final int ALLOW_COLOR_WRITE
Specifies that this GeometryArray allows writing the array of colors.

See Also:
Constant Field Values

ALLOW_NORMAL_READ

public static final int ALLOW_NORMAL_READ
Specifies that this GeometryArray allows reading the array of normals.

See Also:
Constant Field Values

ALLOW_NORMAL_WRITE

public static final int ALLOW_NORMAL_WRITE
Specifies that this GeometryArray allows writing the array of normals.

See Also:
Constant Field Values

ALLOW_TEXCOORD_READ

public static final int ALLOW_TEXCOORD_READ
Specifies that this GeometryArray allows reading the array of texture coordinates.

See Also:
Constant Field Values

ALLOW_TEXCOORD_WRITE

public static final int ALLOW_TEXCOORD_WRITE
Specifies that this GeometryArray allows writing the array of texture coordinates.

See Also:
Constant Field Values

ALLOW_COUNT_READ

public static final int ALLOW_COUNT_READ
Specifies that this GeometryArray allows reading the count or initial index information for this object.

See Also:
Constant Field Values

ALLOW_COUNT_WRITE

public static final int ALLOW_COUNT_WRITE
Specifies that this GeometryArray allows writing the count or initial index information for this object.

Since:
Java 3D 1.2
See Also:
Constant Field Values

ALLOW_FORMAT_READ

public static final int ALLOW_FORMAT_READ
Specifies that this GeometryArray allows reading the vertex format information for this object.

See Also:
Constant Field Values

ALLOW_REF_DATA_READ

public static final int ALLOW_REF_DATA_READ
Specifies that this GeometryArray allows reading the geometry data reference information for this object. This is only used in by-reference geometry mode.

Since:
Java 3D 1.2
See Also:
Constant Field Values

ALLOW_REF_DATA_WRITE

public static final int ALLOW_REF_DATA_WRITE
Specifies that this GeometryArray allows writing the geometry data reference information for this object. It also enables writing the referenced data itself, via the GeometryUpdater interface. This is only used in by-reference geometry mode.

Since:
Java 3D 1.2
See Also:
Constant Field Values

COORDINATES

public static final int COORDINATES
Specifies that this GeometryArray contains an array of coordinates. This bit must be set.

See Also:
Constant Field Values

NORMALS

public static final int NORMALS
Specifies that this GeometryArray contains an array of normals.

See Also:
Constant Field Values

COLOR_3

public static final int COLOR_3
Specifies that this GeometryArray contains an array of colors without alpha.

See Also:
Constant Field Values

COLOR_4

public static final int COLOR_4
Specifies that this GeometryArray contains an array of colors with alpha. This takes precedence over COLOR_3.

See Also:
Constant Field Values

TEXTURE_COORDINATE_2

public static final int TEXTURE_COORDINATE_2
Specifies that this GeometryArray contains one or more arrays of 2D texture coordinates.

See Also:
Constant Field Values

TEXTURE_COORDINATE_3

public static final int TEXTURE_COORDINATE_3
Specifies that this GeometryArray contains one or more arrays of 3D texture coordinates. This takes precedence over TEXTURE_COORDINATE_2.

See Also:
Constant Field Values

TEXTURE_COORDINATE_4

public static final int TEXTURE_COORDINATE_4
Specifies that this GeometryArray contains one or more arrays of 4D texture coordinates. This takes precedence over TEXTURE_COORDINATE_2 and TEXTURE_COORDINATE_3.

Since:
Java 3D 1.3
See Also:
Constant Field Values

BY_REFERENCE

public static final int BY_REFERENCE
Specifies that the position, color, normal, and texture coordinate data for this GeometryArray are accessed by reference.

Since:
Java 3D 1.2
See Also:
Constant Field Values

INTERLEAVED

public static final int INTERLEAVED
Specifies that the position, color, normal, and texture coordinate data for this GeometryArray are accessed via a single interleaved, floating-point array reference. All of the data values for each vertex are stored in consecutive memory locations. This flag is only valid in conjunction with the BY_REFERENCE flag.

Since:
Java 3D 1.2
See Also:
Constant Field Values

USE_NIO_BUFFER

public static final int USE_NIO_BUFFER
Specifies that geometry by-reference data for this GeometryArray, whether interleaved or non-interleaved, is accessed via J3DBuffer objects that wrap NIO Buffer objects, rather than float, double, byte, or TupleXX arrays. This flag is only valid in conjunction with the BY_REFERENCE flag.

NOTE: Use of this class requires version 1.4 of the JavaTM 2 Platform.

Since:
Java 3D 1.3
See Also:
J3DBuffer, setCoordRefBuffer(J3DBuffer), setColorRefBuffer(J3DBuffer), setNormalRefBuffer(J3DBuffer), setTexCoordRefBuffer(int,J3DBuffer), setInterleavedVertexBuffer(J3DBuffer), Constant Field Values

USE_COORD_INDEX_ONLY

public static final int USE_COORD_INDEX_ONLY
Specifies that only the coordinate indices are used for indexed geometry arrays. In this mode, the values from the coordinate index array are used as a single set of index values to access the vertex data for all four vertex components (coord, color, normal, and texCoord). The color, normal, and texCoord index arrays are ignored. This flag is only valid for indexed geometry arrays (subclasses of IndexedGeometryArray).

Since:
Java 3D 1.3
See Also:
Constant Field Values
Constructor Detail

GeometryArray

public GeometryArray(int vertexCount,
                     int vertexFormat)
Constructs an empty GeometryArray object with the specified number of vertices and vertex format. Defaults are used for all other parameters. The default values are as follows:

Parameters:
vertexCount - the number of vertex elements in this GeometryArray
vertexFormat - a mask indicating which components are present in each vertex. This is specified as one or more individual flags that are bitwise "OR"ed together to describe the per-vertex data. The flags include: COORDINATES, to signal the inclusion of vertex positions--always present; NORMALS, to signal the inclusion of per vertex normals; one of COLOR_3 or COLOR_4, to signal the inclusion of per vertex colors (without or with alpha information); one of TEXTURE_COORDINATE_2, TEXTURE_COORDINATE_3 or TEXTURE_COORDINATE_4, to signal the inclusion of per-vertex texture coordinates (2D, 3D or 4D); BY_REFERENCE, to indicate that the data is passed by reference rather than by copying; INTERLEAVED, to indicate that the referenced data is interleaved in a single array; USE_NIO_BUFFER, to indicate that the referenced data is accessed via a J3DBuffer object that wraps an NIO buffer; USE_COORD_INDEX_ONLY, to indicate that only the coordinate indices are used for indexed geometry arrays.
Throws:
java.lang.IllegalArgumentException - if vertexCount < 0, if vertexFormat does NOT include COORDINATES, if the USE_COORD_INDEX_ONLY bit is set for non-indexed geometry arrays (that is, GeometryArray objects that are not a subclass of IndexedGeometryArray), if the INTERLEAVED bit is set without the BY_REFERENCE bit being set, or if the USE_NIO_BUFFER bit is set without the BY_REFERENCE bit being set.

GeometryArray

public GeometryArray(int vertexCount,
                     int vertexFormat,
                     int texCoordSetCount,
                     int[] texCoordSetMap)
Constructs an empty GeometryArray object with the specified number of vertices, vertex format, number of texture coordinate sets, and texture coordinate mapping array. Defaults are used for all other parameters.

Parameters:
vertexCount - the number of vertex elements in this GeometryArray

vertexFormat - a mask indicating which components are present in each vertex. This is specified as one or more individual flags that are bitwise "OR"ed together to describe the per-vertex data. The flags include: COORDINATES, to signal the inclusion of vertex positions--always present; NORMALS, to signal the inclusion of per vertex normals; one of COLOR_3 or COLOR_4, to signal the inclusion of per vertex colors (without or with alpha information); one of TEXTURE_COORDINATE_2 or TEXTURE_COORDINATE_3 or TEXTURE_COORDINATE_4, to signal the inclusion of per-vertex texture coordinates (2D , 3D or 4D); BY_REFERENCE, to indicate that the data is passed by reference rather than by copying; INTERLEAVED, to indicate that the referenced data is interleaved in a single array; USE_NIO_BUFFER, to indicate that the referenced data is accessed via a J3DBuffer object that wraps an NIO buffer; USE_COORD_INDEX_ONLY, to indicate that only the coordinate indices are used for indexed geometry arrays.

texCoordSetCount - the number of texture coordinate sets in this GeometryArray object. If vertexFormat does not include one of TEXTURE_COORDINATE_2 or TEXTURE_COORDINATE_3, the texCoordSetCount parameter is not used.

texCoordSetMap - an array that maps texture coordinate sets to texture units. The array is indexed by texture unit number for each texture unit in the associated Appearance object. The values in the array specify the texture coordinate set within this GeometryArray object that maps to the corresponding texture unit. All elements within the array must be less than texCoordSetCount. A negative value specifies that no texture coordinate set maps to the texture unit corresponding to the index. If there are more texture units in any associated Appearance object than elements in the mapping array, the extra elements are assumed to be -1. The same texture coordinate set may be used for more than one texture unit. Each texture unit in every associated Appearance must have a valid source of texture coordinates: either a non-negative texture coordinate set must be specified in the mapping array or texture coordinate generation must be enabled. Texture coordinate generation will take precedence for those texture units for which a texture coordinate set is specified and texture coordinate generation is enabled. If vertexFormat does not include one of TEXTURE_COORDINATE_2 or TEXTURE_COORDINATE_3 or TEXTURE_COORDINATE_4, the texCoordSetMap array is not used. The following example illustrates the use of the texCoordSetMap array.

    Index
    Element
    Description
    0
    1
    Use tex coord set 1 for tex unit 0
    1
    -1
    Use no tex coord set for tex unit 1
    2
    0
    Use tex coord set 0 for tex unit 2
    3
    1
    Reuse tex coord set 1 for tex unit 3

Throws:
java.lang.IllegalArgumentException - if vertexCount < 0, if vertexFormat does NOT include COORDINATES, if the INTERLEAVED bit is set without the BY_REFERENCE bit being set, if the USE_NIO_BUFFER bit is set without the BY_REFERENCE bit being set, if the USE_COORD_INDEX_ONLY bit is set for non-indexed geometry arrays (that is, GeometryArray objects that are not a subclass of IndexedGeometryArray), if texCoordSetCount < 0, or if any element in texCoordSetMap[] >= texCoordSetCount.
Since:
Java 3D 1.2
Method Detail

getVertexCount

public int getVertexCount()
Retrieves the number of vertices in this GeometryArray

Returns:
number of vertices in this GeometryArray
Throws:
CapabilityNotSetException - if the appropriate capability is not set and this object is part of a live or compiled scene graph

getVertexFormat

public int getVertexFormat()
Retrieves the vertexFormat of this GeometryArray

Returns:
format of vertices in this GeometryArray
Throws:
CapabilityNotSetException - if the appropriate capability is not set and this object is part of a live or compiled scene graph

getTexCoordSetCount

public int getTexCoordSetCount()
Retrieves the number of texture coordinate sets in this GeometryArray object.

Returns:
the number of texture coordinate sets in this GeometryArray object
Since:
Java 3D 1.2

getTexCoordSetMapLength

public int getTexCoordSetMapLength()
Retrieves the length of the texture coordinate set mapping array of this GeometryArray object.

Returns:
the length of the texture coordinate set mapping array of this GeometryArray object
Since:
Java 3D 1.2

getTexCoordSetMap

public void getTexCoordSetMap(int[] texCoordSetMap)
Retrieves the texture coordinate set mapping array from this GeometryArray object.

Parameters:
texCoordSetMap - an array that will receive a copy of the texture coordinate set mapping array. The array must be large enough to hold all entries of the texture coordinate set mapping array.
Since:
Java 3D 1.2

updateData

public void updateData(GeometryUpdater updater)
Updates geometry array data that is accessed by reference. This method calls the updateData method of the specified GeometryUpdater object to synchronize updates to vertex data that is referenced by this GeometryArray object. Applications that wish to modify such data must perform all updates via this method.

This method may also be used to atomically set multiple references (for example, to coordinate and color arrays) or to atomically change multiple data values through the geometry data copying methods.

Parameters:
updater - object whose updateData callback method will be called to update the data referenced by this GeometryArray.
Throws: