We will mainly follow lecture notes. Of course such notes will not
cover all details, especially of OpenGL, the courses programming
language.
Recommended Book
-
(also linked from the lecture notes)
Opengl Programming Guide : The Official Guide to Learning Opengl,
Version NEWEST EDITION
by Mason Woo, Jackie Neider, Tom Davis, ... ca $50
ISBN 0 201 604582
useful supplements
-
Gerald Farin: Curves and Surfaces for CAGD, 5th edition
Morgan Kaufmann Publishers,
ISBN = "1-55860-737-4"
-
Prautzsch Boehm Paluszny:
Bezier and B-spline Techniques,
Springer 3-540-43761-4
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Peter Shirley: Fundamentals of Computer Graphics
.
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Interactive Computer Graphics : a Top-Down Approach With Opengl
Edward Angel, James Rigney / Paperback / Published 2000
NEWEST EDITION at HUB
This book is purple in color. The 1997 edition is not very different.
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Computer Graphics : Principles and Practice (Systems Programming)
by James D. Foley (Editor), John Hughes, van Dam, Feiner, Hughs $69.95
(classic, big compendium)
-
Graphics Gems I-V