We will mainly follow lecture notes. Of course such notes will not cover all details, especially of OpenGL, the courses programming language.
    Recommended Book
  • (also linked from the lecture notes) Opengl Programming Guide : The Official Guide to Learning Opengl, Version NEWEST EDITION by Mason Woo, Jackie Neider, Tom Davis, ... ca $50 ISBN 0 201 604582
    useful supplements
  • Gerald Farin: Curves and Surfaces for CAGD, 5th edition Morgan Kaufmann Publishers, ISBN = "1-55860-737-4"
  • Prautzsch Boehm Paluszny: Bezier and B-spline Techniques, Springer 3-540-43761-4
  • Peter Shirley: Fundamentals of Computer Graphics .
  • Interactive Computer Graphics : a Top-Down Approach With Opengl Edward Angel, James Rigney / Paperback / Published 2000 NEWEST EDITION at HUB This book is purple in color. The 1997 edition is not very different.
  • Computer Graphics : Principles and Practice (Systems Programming) by James D. Foley (Editor), John Hughes, van Dam, Feiner, Hughs $69.95 (classic, big compendium)
  • Graphics Gems I-V