/*  image.c
 *  This program demonstrates drawing pixels and shows the effect
 *  of glDrawPixels(), glCopyPixels(), and glPixelZoom().
 *  Interaction: moving the mouse while pressing the mouse button
 *  will copy the image in the lower-left corner of the window
 *  to the mouse position, using the current pixel zoom factors.
 *  There is no attempt to prevent you from drawing over the original
 *  image.  If you press the 'r' key, the original image and zoom
 *  factors are reset.  If you press the 'z' or 'Z' keys, you change
 *  the zoom factors.
 */
#include <GL/glut.h>
#include <stdlib.h>
#include <stdio.h>

/*	Create checkerboard image	*/
#define	checkImageWidth 64
#define	checkImageHeight 64
GLubyte checkImage[checkImageHeight][checkImageWidth][3];

static GLdouble zoomFactor = 1.0;
static GLint height;

void makeCheckImage(void)
{
   int i, j, c;
    
   for (i = 0; i < checkImageHeight; i++) {
      for (j = 0; j < checkImageWidth; j++) {
         c = ((((i&0x8)==0)^((j&0x8))==0))*255;
         checkImage[i][j][0] = (GLubyte) c;
         checkImage[i][j][1] = (GLubyte) c;
         checkImage[i][j][2] = (GLubyte) c;
      }
   }
}

void init(void)
{    
   glClearColor (0.0, 0.0, 0.0, 0.0);
   glShadeModel(GL_FLAT);
   makeCheckImage();
   glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
}

void display(void)
{
   glClear(GL_COLOR_BUFFER_BIT);
   glRasterPos2i(0, 0);
   glDrawPixels(checkImageWidth, checkImageHeight, GL_RGB, 
                GL_UNSIGNED_BYTE, checkImage);
   glFlush();
}

void reshape(int w, int h)
{
   glViewport(0, 0, (GLsizei) w, (GLsizei) h);
   height = (GLint) h;
   glMatrixMode(GL_PROJECTION);
   glLoadIdentity();
   gluOrtho2D(0.0, (GLdouble) w, 0.0, (GLdouble) h);
   glMatrixMode(GL_MODELVIEW);
   glLoadIdentity();
}

void motion(int x, int y)
{
   static GLint screeny;
   
   screeny = height - (GLint) y;
   glRasterPos2i (x, screeny);
   glPixelZoom (zoomFactor, zoomFactor);
   glCopyPixels (0, 0, checkImageWidth, checkImageHeight, GL_COLOR);
   glPixelZoom (1.0, 1.0);
   glFlush ();
}

void keyboard(unsigned char key, int x, int y)
{
   switch (key) {
      case 'r':
      case 'R':
         zoomFactor = 1.0;
         glutPostRedisplay();
         printf ("zoomFactor reset to 1.0\n");
         break;
      case 'z':
         zoomFactor += 0.5;
         if (zoomFactor >= 3.0) 
            zoomFactor = 3.0;
         printf ("zoomFactor is now %4.1f\n", zoomFactor);
         break;
      case 'Z':
         zoomFactor -= 0.5;
         if (zoomFactor <= 0.5) 
            zoomFactor = 0.5;
         printf ("zoomFactor is now %4.1f\n", zoomFactor);
         break;
      case 27:
         exit(0);
         break;
      default:
         break;
   }
}

int main(int argc, char** argv)
{
   glutInit(&argc, argv);
   glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
   glutInitWindowSize(250, 250);
   glutInitWindowPosition(100, 100);
   glutCreateWindow(argv[0]);
   init();
   glutDisplayFunc(display);
   glutReshapeFunc(reshape);
   glutKeyboardFunc(keyboard);
   glutMotionFunc(motion);
   glutMainLoop();
   return 0; 
}

