Combines the traditional media production pipeline and software engineering processes to synthesize an approach geared for the production of works incorporating both artistic and computational elements.
This course shall focus on the theory and practice of multimedia production with an emphasis on the production of interactive software. The the core of this course is a full-semester team project, that we will very loosely term a "game" (for we are not limiting ourselves to producing "traditional" computer games, although that is certainly an option).
Teams shall propose and (once approved by the instructor) develop a full-semester interactive multimedia project that integrates visual, acoustic, and narrative elements. The teams shepherd their project idea through the production pipeline — from sketch and preliminary design to final implementation, testing, and postmortem. Individual students are equally responsible for contributing to both the artistic and programmatic elements of their team's project and are expected to fully participate in all aspects of the production life-cycle. The instructor provides continuing oversight and guidance — ensuring that the teams stay on track and assist in resolving technical challenges.
Classes shall meet in both a traditional classroom setting (for relevant lectures, discussions, and quizzes) as well as a computer lab (enabling the instructor to observe and guide the teams through the development process).
By the end of the term, the successful student will have developed skills and attitudes that foster creativity and innovation. Students shall be able to:
| Name | Office | Office Hours | Phone | |
|---|---|---|---|---|
| Dave Small | dts@cise.ufl.edu | CSE E422 | MWF 9th (4:05-4:55pm) | 392-6839 |
http://www.cise.ufl.edu/~dts/cap3020/
CAP 3027
Wednesday, 4/23
Read the Course Policies page!
Readings will be assigned from the required texts, eBooks via the UF library's access to Books24x7, and the internet. All assigned readings are fair game for the quizzes. You are expected to read items in a timely manner — "the site was down/busy when I tried to access it before class today" isn't an acceptable excuse.
There is a limit to how many people from UF can simultaneously connect to Books24x7: be sure to logout when you aren't actively reading by clicking LOG OUT (top left menubar item) and closing the browser window.
Just clicking on the link to the reading assignment won't work. You must go through a three step process:
I do not give grades: students earn their grades. Your final grade will be based on the number of grade points you have accumulated at the end of the semester. The grading scale will be no harsher than the standard 100-90 = A, 89-87 = B+, 86-80 = B, 79-77 = C+, 76-70 = C, 69-67 = D+, 66-60 = D, 59-0 = E. During the semester you will accumulate points in categories weighted as follows:
| 20% | participation/preparedness |
| 10% | exercises & quizzes |
| 70% | term project |
It is your responsibility to earn the grade you desire.
Note: completion of the ungraded biosketch assignment is required to pass the course.
ACADEMIC DISHONESTY WILL NOT BE TOLERATED. Unless otherwise explicitly stated, assignments are individual projects. You are expected to do your own work; individuals who misrepresent work as being their own, submit fabricated data, or otherwise engage in anti-intellectual behavior will be dealt with severely and reported to the Office for Student Judicial Affairs. You may freely use any code presented in the textbook, provided by your instructor, or authored by yourself. You are prohibited from using code from any other source without written permission from the instructor. Remember, sharing your work with another student is a violation of the honor code. For more information, consult the Dean of Students Academic Honesty - Student Guide.
My goal is simple: to help you learn — both inside and outside the classroom. If you have questions, there is no excuse for not getting help. The TAs, consultants, and I all hold office hours just for the purpose of helping you, either one-on-one or in small groups. No matter how busy we may look, during office hours, you have priority over everything else. If you have a problem or question, come by and we'll talk about it — don't put it off.
This document is subject to revision as needed. All modifications will be noted in this section.