Augmented Reality (AR) overlays the real world with a complementary virtual world, typically through the use of tracked displays: see-through head-worn or hand-held displays, or projectors. This talk will discuss three roles that AR can play in designing user interfaces, drawing on examples from research directions being pursued by Columbia's Computer Graphics and User Interfaces Lab. An overarching theme of our work is that of the world itself as the user interface, made possible through ubiquitous sensors and displays. One role for AR is to create working prototypes of technologies that do not yet exist. An example I will present emulates a tracked, watch-sized, wrist-worn projector to explore how a user might interact with it. A second role is that of a user interface in its own right, with an emphasis on mobile interaction. Here, I will describe research performed as part of a collaboration with colleagues at the University of Maryland, the Smithsonian Institution, and Columbia to develop electronic field guides for botanists. A botanist photographs leaves in the field, and the system invokes automated vision-based recognition algorithms on the images, and supports the botanist in examining ranked sets of possible matches to assist in species identification. One issue we address is how AR can make the system self documenting. Finally, a third role I will discuss is augmenting appropriate parts of a task domain to transform them into interaction devices. I will present our work on opportunistic controls, in which existing domain objects are selected because of their physical affordances, tracked, and overlaid with graphics to make them into part of the user interface. ---- Bio Steven Feiner is Professor of Computer Science at Columbia University, where he directs the Computer Graphics and User Interfaces Lab. He received a Ph.D. in Computer Science from Brown University. Prof. Feiner's research interests include augmented reality and virtual environments, knowledge-based design of graphics and multimedia, mobile and wearable computing, information visualization, and games. He is coauthor of Computer Graphics: Principles and Practice (Addison-Wesley, 1990) and Introduction to Computer Graphics (Addison-Wesley, 1993). In 1991 he received an ONR Young Investigator Award. Over the past five years, Prof. Feiner has been general chair or cochair for ACM VRST 2008 (15th Symposium on Virtual Reality Software and Technology), INTETAIN 2008 (Second International Conference on Intelligent Technologies for Interactive Entertainment), and ACM UIST 2004 (17th Symposium on User Interface Software and Technology); program cochair for IEEE ISWC 2003 (7th International Symposium on Wearable Computers); and member of the steering committees for the IEEE Computer Society Technical Committee on Wearable Information Systems, IEEE and ACM International Symposium on Mixed and Augmented Reality, and ACM Symposium on Virtual Reality Software and Technology.